HoviTron Video Pipeline
Data Fields
BlendingParameters Struct Reference

Struct that contains value to be sent to the fragment shader of the blending pipeline. More...

#include <BuffersControllerBlending.h>

Data Fields

float blendingFactor = 5.0
 
float ZNearHeadset = 0.1001
 
float ZFarHeadset = 10.01
 
float ZFar = 1
 
float maxMul = 10
 
float scaleFactor = 1.0
 
float inputDistance = 1.0
 

Detailed Description

Struct that contains value to be sent to the fragment shader of the blending pipeline.

Contains a uniform that contains variables for the fragment shader of the blending pipeline.

Definition at line 34 of file BuffersControllerBlending.h.

Field Documentation

◆ blendingFactor

float BlendingParameters::blendingFactor = 5.0

Definition at line 35 of file BuffersControllerBlending.h.

◆ inputDistance

float BlendingParameters::inputDistance = 1.0

Definition at line 41 of file BuffersControllerBlending.h.

◆ maxMul

float BlendingParameters::maxMul = 10

Definition at line 39 of file BuffersControllerBlending.h.

◆ scaleFactor

float BlendingParameters::scaleFactor = 1.0

Definition at line 40 of file BuffersControllerBlending.h.

◆ ZFar

float BlendingParameters::ZFar = 1

Definition at line 38 of file BuffersControllerBlending.h.

◆ ZFarHeadset

float BlendingParameters::ZFarHeadset = 10.01

Definition at line 37 of file BuffersControllerBlending.h.

◆ ZNearHeadset

float BlendingParameters::ZNearHeadset = 0.1001

Definition at line 36 of file BuffersControllerBlending.h.


The documentation for this struct was generated from the following file: